picow/memory.x
2024-10-12 19:58:43 -07:00

83 lines
2.5 KiB
Text

MEMORY {
BOOT2 : ORIGIN = 0x10000000, LENGTH = 0x100
/*
* Here we assume you have 2048 KiB of Flash. This is what the Pi Pico
* has, but your board may have more or less Flash and you should adjust
* this value to suit.
*/
FLASH : ORIGIN = 0x10000100, LENGTH = 2048K - 0x100
/*
* RAM consists of 4 banks, SRAM0-SRAM3, with a striped mapping.
* This is usually good for performance, as it distributes load on
* those banks evenly.
*/
RAM : ORIGIN = 0x20000000, LENGTH = 256K
/*
* RAM banks 4 and 5 use a direct mapping. They can be used to have
* memory areas dedicated for some specific job, improving predictability
* of access times.
* Example: Separate stacks for core0 and core1.
*/
SRAM4 : ORIGIN = 0x20040000, LENGTH = 4k
SRAM5 : ORIGIN = 0x20041000, LENGTH = 4k
/* SRAM banks 0-3 can also be accessed directly. However, those ranges
alias with the RAM mapping, above. So don't use them at the same time!
SRAM0 : ORIGIN = 0x21000000, LENGTH = 64k
SRAM1 : ORIGIN = 0x21010000, LENGTH = 64k
SRAM2 : ORIGIN = 0x21020000, LENGTH = 64k
SRAM3 : ORIGIN = 0x21030000, LENGTH = 64k
*/
}
EXTERN(BOOT2_FIRMWARE)
SECTIONS {
/* ### Boot loader
*
* An executable block of code which sets up the QSPI interface for
* 'Execute-In-Place' (or XIP) mode. Also sends chip-specific commands to
* the external flash chip.
*
* Must go at the start of external flash, where the Boot ROM expects it.
*/
.boot2 ORIGIN(BOOT2) :
{
KEEP(*(.boot2));
} > BOOT2
} INSERT BEFORE .text;
SECTIONS {
/* ### Boot ROM info
*
* Goes after .vector_table, to keep it in the first 512 bytes of flash,
* where picotool can find it
*/
.boot_info : ALIGN(4)
{
KEEP(*(.boot_info));
} > FLASH
} INSERT AFTER .vector_table;
/* move .text to start /after/ the boot info */
_stext = ADDR(.boot_info) + SIZEOF(.boot_info);
SECTIONS {
/* ### Picotool 'Binary Info' Entries
*
* Picotool looks through this block (as we have pointers to it in our
* header) to find interesting information.
*/
.bi_entries : ALIGN(4)
{
/* We put this in the header */
__bi_entries_start = .;
/* Here are the entries */
KEEP(*(.bi_entries));
/* Keep this block a nice round size */
. = ALIGN(4);
/* We put this in the header */
__bi_entries_end = .;
} > FLASH
} INSERT AFTER .text;